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SeventhSigma
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I was watching one of Susskind's videos and I had some questions:
Briefly summarizing from the video:
E = hf (Planck's constant times frequency)
E = cp (speed of light times momentum)
or p = E/c = hf/c
And we know that if we have wavelength lambda, then if t = 1/f and vel = dist/time, then c = lambda*f
So f = c/lambda, or p = E/c = hf/c = h/lambda (de Broglie's equation -- the smaller the wavelength, the larger the momentum)
So say we take a photograph of something -- if we want it to not be fuzzy, we need lambda < deltaX if you want an image with precision deltaX.
If we want to measure something with sufficiently high precision, we need to use a short-wavelength, high-momentum entity. So we shoot a high-momentum photon to get a decent position, but then we're going to knock our object away at a random direction of uncertain magnitude. Immediately after we measure the position, the momentum has been changed, so there is a tradeoff between position and momentum.
My questions:
1. Why does lambda need to be smaller than DeltaX? What does this really mean? I understand that, for instance, if I want to make a picture in Photoshop of sufficient resolution, I can't do it if my pixels are too large (better the resolution, the more pixels I need. I can't make a drawing of a face with a 2x2 grid). But how does this analogy play into determining the "resolution" of an object with wavelength?
2. How exactly do we measure position? I know we measure it by firing light at something and then having that something bounce the light back at us so we can interpret it, but why does high momentum mean we "know" more precisely where it bounced back from?
3. Is there no other way to determine an object's position instead of having objects hit off one another?
4. How is HUP, at this rate, not a measurement problem? I always hear how QM has "intrinsic randomness" and how the uncertainties in HUP are also intrinsic and that this isn't a measurement problem in itself, but to me this sure sounds like it -- akin to searching for an object in a dark room (bumping into something and therefore changing its position). How can I make the leap to understanding how HUP is an "intrinsic" problem?
Briefly summarizing from the video:
E = hf (Planck's constant times frequency)
E = cp (speed of light times momentum)
or p = E/c = hf/c
And we know that if we have wavelength lambda, then if t = 1/f and vel = dist/time, then c = lambda*f
So f = c/lambda, or p = E/c = hf/c = h/lambda (de Broglie's equation -- the smaller the wavelength, the larger the momentum)
So say we take a photograph of something -- if we want it to not be fuzzy, we need lambda < deltaX if you want an image with precision deltaX.
If we want to measure something with sufficiently high precision, we need to use a short-wavelength, high-momentum entity. So we shoot a high-momentum photon to get a decent position, but then we're going to knock our object away at a random direction of uncertain magnitude. Immediately after we measure the position, the momentum has been changed, so there is a tradeoff between position and momentum.
My questions:
1. Why does lambda need to be smaller than DeltaX? What does this really mean? I understand that, for instance, if I want to make a picture in Photoshop of sufficient resolution, I can't do it if my pixels are too large (better the resolution, the more pixels I need. I can't make a drawing of a face with a 2x2 grid). But how does this analogy play into determining the "resolution" of an object with wavelength?
2. How exactly do we measure position? I know we measure it by firing light at something and then having that something bounce the light back at us so we can interpret it, but why does high momentum mean we "know" more precisely where it bounced back from?
3. Is there no other way to determine an object's position instead of having objects hit off one another?
4. How is HUP, at this rate, not a measurement problem? I always hear how QM has "intrinsic randomness" and how the uncertainties in HUP are also intrinsic and that this isn't a measurement problem in itself, but to me this sure sounds like it -- akin to searching for an object in a dark room (bumping into something and therefore changing its position). How can I make the leap to understanding how HUP is an "intrinsic" problem?