Recent content by joekahr

  1. J

    I Light Clock Animation App: Find, Start & Feedback

    App location has changed to https://joekahr.github.io/lightclock/
  2. J

    B SR equation seems to depend on orientation of the 'light clock'

    The OP's question was about the orientation of the mirrors of a light clock. I noticed that my app (https://joekahr.github.io/lightclock/) had a bug that made changing the orientation difficult. It's fixed now. I also made the Center Clock default settings more intuitive: clock is moving in...
  3. J

    B SR equation seems to depend on orientation of the 'light clock'

    Sorry about that. I never tested on Android. Please try on a computer, iPhone or iPad.
  4. J

    B SR equation seems to depend on orientation of the 'light clock'

    You will see that the light clock is not moving relative to the Rocket Frame x'y' grid, whether the 'Center Clock' is set or not.
  5. J

    B SR equation seems to depend on orientation of the 'light clock'

    OK. I am here to learn. What did I get wrong about the physics? Perhaps you object to not showing the light clock in its own frame when the Center Clock option is set. I address this in the FAQ under "Why does the Light Clock stay contracted and its time dilated when 'Center Clock' are...
  6. J

    B SR equation seems to depend on orientation of the 'light clock'

    Bring up the control panel by double clicking. Does that work?
  7. J

    B SR equation seems to depend on orientation of the 'light clock'

    I wrote a light clock app (https://joekahr.github.io/lightclock/) that allows the user to change the orientation of the mirrors. Please try it. Comments are welcome.
  8. J

    I Light Clock Animation App: Find, Start & Feedback

    I have written a Javascript/HTML5 app that simulates a Light Clock as a way to understand the kinematics of relativity. It shows special and general relativistic effects, and how they are related. I would appreciate any feedback on the app, it's correctness, and it's usefulness as a learning...
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