Recent content by DioMiner

  1. DioMiner

    Why does this not work? Projectile Motion problem for Dynamics Class

    Ok, I will try that out. Thanks so much for the help! This problems been quite annoying because of how the solution is given out as.
  2. DioMiner

    Why does this not work? Projectile Motion problem for Dynamics Class

    I am a university student and this class is ME 271: Engineering Mechanics - Dynamics (This homework is from early chapters talking about projectile motion so its not too convoluted). The response was indeed from my professor for this course... Maybe he didn't quite think it through? It was a...
  3. DioMiner

    Why does this not work? Projectile Motion problem for Dynamics Class

    I understand that the landing point is denoted as (x,-y), and how the positive direction points up. However, I still can't quite grasp why my approach concludes that there is no solution to the problem. Does the function y=-0.04x^2 not actually represent the hill? Or does the equation calculated...
  4. DioMiner

    Exploring the Intersection of Mechanical Engineering, Physics, and Calculus

    I am a Mechanical Engineering Major and have background knowledge in certain areas of physics (up to electromagnetism currently), as well as Calculus Regards,
  5. DioMiner

    Why does this not work? Projectile Motion problem for Dynamics Class

    My my, (sorry for the slow response, I've been a bit busy) I am quite astonished with the amount of responses and I thank you all for helping me with this problem. I had been scratching my head over it for hours throughout the day when I tried. Thank you so so much for the attempt and...
  6. DioMiner

    Why does this not work? Projectile Motion problem for Dynamics Class

    TL;DR Summary: I want to mainly figure out where in the problem solving I went wrong. I understand the correct answer (since I looked it up), but to me, it does not make any sense. I am honestly stumped at this point. Online solutions say that my equation y = 0.5774x-0.003354x^2 should...
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